Team Lead - Modeling (Unreal)

Ubisoft Montreal — Canada

Salary: Not disclosed · Schedule: 4-Day Week (80%) · Work model: On-site

Skills: 3D modeling, Art Direction, LOD, Mentoring, Optimization, UV unwrapping

Job Description

Company Description

Ubisoft is a world leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

As a Team Lead - Modeling (Unreal) at Ubisoft Montreal, you will support the modeling team by guiding 3D asset production workflows, maintaining quality standards, and helping artists deliver performant and visually consistent content in Unreal Engine. You will collaborate closely with art, level design, and production teams, as well as external partners, to support production goals, optimize workflows, and mentor artists throughout the various stages of production.

What you will do

  • Guide the quality of 3D assets related to modeling, UV unwrapping, LODs, collisions, and integration workflows
  • Define and maintain visual guidelines and production documentation for modeling teams
  • Collaborate with environment artists and level designers to establish efficient production workflows
  • Review and validate asset requests while promoting the reuse of existing resources in the asset library
  • Prepare and support art reviews to ensure compliance with visual and technical expectations
  • Support outsourcing and co-development teams by sharing workflows, guidelines, and production expectations
  • Track and review the quality of assets produced by external partners throughout production
  • Coordinate and manage Jira workflows for tracking internal and external assets
  • Organize and maintain the asset library while supporting task distribution among teams
  • Mentor and support junior artists through feedback, onboarding, and daily collaboration

Qualifications

What you bring to the team

  • Strong understanding of 3D modeling pipelines and real-time production workflows
  • Experience with constraints related to real-time production
  • Knowledge of Unreal Engine and Blender is an asset
  • Proficiency in modeling workflows including UV unwrapping, LODs, collisions, and optimization practices
  • Experience collaborating with multidisciplinary teams in art and production
  • Ability to review assets and provide clear, constructive feedback
  • Experience supporting or coordinating outsourcing or co-development pipelines
  • Proficiency in organizing and tracking work using Jira

What to send us

  • Your CV highlighting your relevant skills and experience
  • Examples of projects, tools, or technical achievements related to Unreal

This listing was sourced from 4dayweek.io.

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